Best FC 27 Spark Build: Cheat Sheet
Spark builds people actually copy, every price, AcceleRATE, levels and real match numbers, on one page.
In 10 seconds
- Most copied: Lamine Yamal: Explosive, 5'11", Trickster signature
- Key attributes: Acceleration, Agility, Ball Control, Dribbling
- Height range: 5'4" to 6'2" (162 to 188 cm)
- Specializations: Spark+, Joker, Ace
- AP at level 40: 962
Most copied FC 27 Spark builds
42 finished level-40 Spark builds in the catalog, most copied first. Tap one to open it in the app with every stat.
More Spark builds
Spark AcceleRATE, height and weight
A new Spark starts Controlled. It can be 5'4" to 6'2" (162 to 188 cm) and 132 to 176 lbs (60 to 80 kg).
Of the twelve builds above, six are Explosive and six are Controlled, and they stand 5'9" to 6'2".
Try your body
- ✓ Height 182 cm or under
- ✓ Agility 65+
- ✗ Acceleration 80+
- ✓ Agility 10 above Strength
- ✗ Height 183 cm or over
- ✓ Strength 65+
- ✓ Acceleration 40+
- ✗ Strength 4 above Agility
Height and weight shift six attributes for free, measured from the Spark's default body (175 cm, 70 kg). The match reads your type after those shifts.
These thresholds are the ones FC 26 used, carried into FC 27. Check any build in the AcceleRATE calculator, read how the three types work, or see the heights and weights players build most.
Tool
How the Spark levels pay out
AP earned at each level, 1 to 40: 962 AP in total. Tap a bar.
Every level and reward: FC 27 level rewards. What a Mastery point is: FC 27 Masteries.
Live data
The Spark on the pitch
From real FC 27 league matches, refreshed every day.
Where Sparks play: 55% up front, 44% in midfield.
119,458 league team-games · 542,617 player-games · updated 5 Oct 2026
Live data
Who the Spark wins with
Teams that field a Spark together with each of these win more often than teams with the same number of humans that do not field the pair. The number is how many points more often.
“Early” marks a lead the matches so far do not prove yet.
Tool
Spark price list: what's cheap and what's expensive
Each archetype puts each attribute in one of four price tiers. On a Spark, Curve, Dribbling, Vision and Long Shots are the cheapest to raise and Stand Tackle, Acceleration, Agility, Sprint Speed, Interceptions and Finishing the dearest.
AP to cap is the price from the Spark's starting value to its cap. Tap a column to sort.
| Attribute | Price | Start | Cap | AP to cap |
|---|---|---|---|---|
| Acceleration | Expensive | 75 | 99 | 467 |
| Agility | Expensive | 75 | 99 | 467 |
| Finishing | Expensive | 65 | 96 | 389 |
| Crossing | High | 75 | 99 | 374 |
| FK Acc. | Low | 65 | 99 | 321 |
| Sprint Speed | Expensive | 75 | 95 | 297 |
| Penalties | Low | 75 | 99 | 294 |
| Reactions | Low | 75 | 99 | 294 |
| Composure | High | 72 | 96 | 268 |
| Balance | High | 75 | 96 | 254 |
| Ball Control | High | 75 | 96 | 254 |
| Short Pass | High | 75 | 96 | 254 |
| Dribbling | Cheap | 75 | 99 | 226 |
| Volleys | Low | 72 | 96 | 199 |
| Long Pass | High | 65 | 92 | 197 |
| Shot Power | High | 65 | 92 | 197 |
| Interceptions | Expensive | 55 | 85 | 181 |
| Att. Position | Low | 80 | 96 | 168 |
| Strength | High | 65 | 90 | 167 |
| Aggression | Low | 50 | 92 | 158 |
| Stamina | Low | 65 | 92 | 141 |
| Curve | Cheap | 75 | 96 | 136 |
| Vision | Cheap | 75 | 96 | 136 |
| Def. Aware | High | 50 | 85 | 130 |
| Heading Acc. | High | 50 | 85 | 130 |
| Stand Tackle | Expensive | 55 | 80 | 126 |
| Long Shots | Cheap | 65 | 92 | 98 |
| Jumping | Low | 55 | 85 | 88 |
| Slide Tackle | High | 45 | 75 | 65 |
Tool
Spark AP calculator
Pick an attribute and a target. You get the AP, and the first level whose total AP covers it.
Each bar is one point; a taller bar is a dearer point.
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Short on AP? FC Points buy AMPs and XP boosts
Same Points as the in-game store, usually about 20% cheaper as a code.
Spark specializations
Bought from a new Spark's starting values, Joker is the cheapest to unlock at 397 AP, then Ace at 495 and Spark+ at 571. Among the builds above, six run Spark+, one runs Joker and one runs Ace.
Skill Move past an opponent in the opponent's half to boost Short Passing, Curve, and Composure.
Skill Move past an opponent in the attacking third to boost Curve, Finishing, and Shot Power.
Skill Move past an opponent on the attacking wing to boost Agility, Acceleration, and Sprint Speed.
Each asks for three attributes at 90 or 92; the AP is what those criteria cost from a new Spark's starting values, and the percentage is its share of the 962 AP at level 40.
Signature Perk
Knock-on past an opponent in the attacking wing for a boost to Acceleration, Agility, Ball Control.
The FC 27 Spark
The Spark is a forward archetype modelled on Luis Figo. Excels in short, explosive bursts - getting to the byline and pulling back tantalising crosses for teammates. The list at the top holds the FC 27 Spark builds people copy most, all at level 40, and the prices and specializations above show what the archetype costs to build. See also what every Spark upgrade costs, all 13 FC 27 archetypes, every FC 27 specialization and every FC 27 level 40 build.
Tool
Compare the Spark
Pick any archetype. Match numbers first, then every attribute cap and what it costs to get there. The higher number is lit.
| Spark | Magician | |
|---|---|---|
| In matches | ||
| Played by | 11% | 18% |
| Avg rating | 7.22 | 7.28 |
| Goals / 90 | 0.65 | 0.79 |
| Assists / 90 | 0.54 | 0.63 |
| Tackles / 90 | 1.48 | 1.63 |
| Pass accuracy | 77% | 78% |
| Man of the match | 9.2% | 11.1% |
| Body | ||
| Height | 5'4"–6'2" | 5'4"–6'2" |
| Skill moves (max) | 5★ | 5★ |
| Weak foot (max) | 5★ | 5★ |
| Attribute cap · AP from its start to the cap | ||
| Acceleration | 99 Expen467 AP | 95 Expen297 AP |
| Aggression | 92158 AP | 92153 AP |
| Agility | 99 Expen467 AP | 99 Expen487 AP |
| Att. Position | 96168 AP | 96168 AP |
| Balance | 96254 AP | 99 Cheap226 AP |
| Ball Control | 96254 AP | 96189 AP |
| Composure | 96268 AP | 96 Cheap143 AP |
| Crossing | 99374 AP | 92197 AP |
| Curve | 96 Cheap136 AP | 99294 AP |
| Def. Aware | 85130 AP | 82110 AP |
| Dribbling | 99 Cheap226 AP | 96 Expen332 AP |
| FK Acc. | 99321 AP | 99321 AP |
| Finishing | 96 Expen389 AP | 99 Expen467 AP |
| Heading Acc. | 85130 AP | 85108 AP |
| Interceptions | 85 Expen181 AP | 82 Expen156 AP |
| Jumping | 8588 AP | 8583 AP |
| Long Pass | 92197 AP | 92219 AP |
| Long Shots | 92 Cheap98 AP | 96292 AP |
| Penalties | 99294 AP | 99294 AP |
| Reactions | 99294 AP | 99294 AP |
| Short Pass | 96254 AP | 96 Expen332 AP |
| Shot Power | 92197 AP | 92 Cheap92 AP |
| Slide Tackle | 7565 AP | 7570 AP |
| Sprint Speed | 95 Expen297 AP | 95 Expen329 AP |
| Stamina | 92141 AP | 92141 AP |
| Stand Tackle | 80 Expen126 AP | 75 Expen114 AP |
| Strength | 90167 AP | 90167 AP |
| Vision | 96 Cheap136 AP | 96189 AP |
| Volleys | 96199 AP | 96 Cheap143 AP |
Two archetypes side by side on one screen: FC 27 archetypes head to head.
Spark discussion
How do you play your Spark? No account needed.
Real players built on the Spark
Each has a full FC 27 guide: the build, its PlayStyles and the controls it is made for. Bukayo Saka · Lamine Yamal · Mohamed Salah · Rafael Leão · Son Heung-min · Usain Bolt · Vinícius Júnior.
FC 27 in the app
Every Spark build, finished
Open any Spark build, copy it to your club, and move any slider: the builder re-prices it against your 962 AP as you go.
Browse FC 27 Spark builds →Spark questions
What is the best Spark build in FC 27?
The Spark builds people copy most are Lamine Yamal, Rafael Leão and Mohamed Salah: every one a finished level-40 build you can open from the list at the top and copy into your own club, then change any attribute.
Which Spark specialization is cheapest to unlock?
Joker (Att. Position 90, Crossing 92, Long Pass 90): 397 AP from a new Spark's starting values. Ace costs 495 AP and Spark+ 571.
What is the Spark's signature PlayStyle in FC 27?
Trickster. The three specializations carry Whipped Pass+ (Joker), Chip Shot+ (Ace) and Quick Step+ (Spark+).
What is cheap to upgrade on a Spark?
Its cheapest price tier is Curve, Dribbling, Vision and Long Shots; its most expensive is Stand Tackle, Acceleration, Agility, Sprint Speed, Interceptions and Finishing.
How many AP does a Spark get in FC 27?
962 AP at level 40, the FC 27 level cap. Skill move and weak foot stars come out of the same budget.
How tall can a Spark be in FC 27?
5'4" to 6'2" (162 to 188 cm), at 132 to 176 lbs. The most copied Spark builds on this page stand 5'9" to 6'2".
Is the Spark Explosive, Lengthy or Controlled?
A new Spark starts Controlled. Height, Agility, Strength and Acceleration decide the type: Explosive needs 182 cm or under with Agility at least 10 above Strength, Lengthy needs 183 cm or over with Strength at least 4 above Agility.
Keep reading
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