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FC 27 Pro Clubs Disruptor Stats: What’s Cheap to Upgrade and What Costs the Most

All 29 Disruptor attributes priced from where a new Disruptor starts, its three specializations priced, and the same upgrades on the Magician, Spark, Finisher and Maestro.

FC 27 ·

What every Disruptor upgrade costs

AP from a new Disruptor's starting value. Tap any row for its price point by point.

Raise to Sort

Cheapest4 attributes · 3–8 AP a point from 75 to 92

Cheap7 attributes · 4–11 AP a point from 75 to 92

Expensive12 attributes · 6–15 AP a point from 75 to 92

Most expensive6 attributes · 8–20 AP a point from 75 to 92

962 AP to spend at level 40, the FC 27 cap. Prices are the retail game's; the builder charges the same.

Cheapest to raise on a Disruptor: Slide Tackle, Stamina, Sprint Speed and Crossing. Most expensive: Interceptions, Short Pass, Stand Tackle, Agility, Dribbling and Finishing. You have 962 AP to spend at level 40; below, the same upgrades on the Magician, Spark, Finisher and Maestro, the three specializations priced, and the Disruptor builds people copy most.

What's cheap on a Disruptor

Four attributes sit in the Disruptor's cheapest tier, and for three of them no outfield archetype pays less to reach 90: Slide Tackle (75 to 90 for 65 AP), Stamina (75 to 90 for 65 AP) and Crossing (65 to 90 for 82 AP). Sprint Speed costs 76 AP from 70; only the Finisher pays as little.

The cheap tier holds seven more, priced to 90: Att. Position and Reactions (108 AP each from 70); Curve, Jumping, Penalties and Volleys (119 AP each from 65); FK Acc. (136 AP from 50).

Most copied FC 27 Disruptor builds

The Disruptor builds people copy most, then the most viewed. Tap a card to open it in the builder and see where its 962 AP went.

Across all 16 of our level-40 Disruptor builds, the attributes pushed highest are Aggression (expensive tier), Def. Aware (expensive tier), Stamina (cheapest tier) and Stand Tackle (most expensive tier).

What's expensive on a Disruptor

Six attributes are in the Disruptor's most expensive tier. To 90: Interceptions and Short Pass (177 AP each from 75), Stand Tackle (209 AP from 70), Agility (220 AP from 68), Dribbling (234 AP from 65) and Finishing (271 AP from 50).

The ball-winning stats split: Interceptions costs 177 AP from 75 to 90 and Stand Tackle 209 from 70, but Slide Tackle, in the cheapest tier, costs 65 from 75. And past 90 every tier gets steep. On this one, points 91 and 92 cost 20 AP each, 93 and 94 cost 25, then 30, 35, 40, 45 and 50 for each point from 95 to 99 — so Short Pass from 75 to its cap of 96 is 332 AP, 35% of your budget for one attribute.

Disruptor vs Magician, Spark, Finisher and Maestro

Each archetype puts each attribute in its own price tier, so the same upgrade can cost more than three times as much on one archetype as on another. Where the others pay less than a Disruptor:

  • Interceptions: 90 costs 65 AP on a Maestro, 177 on a Disruptor.
  • Dribbling: 90 costs 65 AP on a Spark, 234 on a Disruptor.
  • Agility: 90 costs 72 AP on a Finisher, 220 on a Disruptor.

And where the Disruptor is the cheapest of the five: Crossing, Slide Tackle and Stamina. Change the target or the category below, or tap an archetype's name for its own page.

Same upgrade, five archetypes

Disruptor, Magician, Spark, Finisher and Maestro

AP from each archetype's own starting value. Tinted by that archetype's price tier; the outlined cell is the cheapest of the five.

Raise to Show
Pace
Acceleration129177177129209
Sprint Speed7620917776234
Ball Control
Agility22019717772177
Balance12965129129151
Reactions108929292119
Ball Control1679212992129
Dribbling2341776576234
Composure15172143129129
Passing
Vision167926582129
Crossing82167129184129
FK Acc.13611911911992
Short Pass17717712920965
Long Pass151189167189129
Curve1199265108108
Scoring
Att. Position10871717171
Finishing271177234177234
Shot Power15176167129151
Long Shotsmax 8516782179108
Volleys1197210292119
Penalties119929292108
Defending
Interceptions177max 82max 85max 8565
Heading Acc.167max 85max 85129max 85
Def. Aware151max 82max 85max 8582
Stand Tackle209max 75max 80max 75197
Slide Tackle65max 75max 75max 75189
Physical
Jumping119max 85max 85119126
Strength12916716715182
Stamina65119119119119
Aggression151131136119119

Disruptor: cheapest of the five for Crossing, Slide Tackle and Stamina; level cheapest for Acceleration, Sprint Speed and Jumping (to 90).

The three Disruptor specializations, priced

Each specialization asks for three attributes at 90 or 92. Bought from a new Disruptor's starting values, Destroyer is the cheapest at 300 AP (31% of your budget), then Disruptor+ at 454 and Anchor at 618. That is before a single point goes anywhere else.

Disruptor specializations

What each one costs to unlock

Its three criteria, bought from a new Disruptor's starting values. The bar is your 962 AP.

DESTROYERSlide Tackle+300 AP31% of 962

  • Sprint Speed 9076 AP
  • Strength 92159 AP
  • Slide Tackle 9065 AP

DISRUPTOR+Intercept+454 AP47% of 962

  • Balance 90129 AP
  • Reactions 90108 AP
  • Interceptions 92217 AP

ANCHORBruiser+618 AP64% of 962

  • Ball Control 90167 AP
  • Dribbling 90234 AP
  • Short Pass 92217 AP

Swatches are the Disruptor's price tiers: cheapest cheap expensive most expensive.

Skill moves and weak foot

A Disruptor starts on 2★ skill moves and 3★ weak foot. 4★ skill moves, its maximum, cost 30 AP (10, then 20) and 5★ weak foot 85 (35, then 50), from the same budget as the attributes.

Stars cost AP too

Skill moves and weak foot

From each archetype's starting stars to its maximum, paid out of the same 962 AP.

ArchetypeSkill movesWeak foot
Disruptor2★ → 4★10 + 20 = 30 AP3★ → 5★35 + 50 = 85 AP
Magician3★ → 5★20 + 35 = 55 AP3★ → 5★25 + 40 = 65 AP
Spark3★ → 5★15 + 25 = 40 AP3★ → 5★25 + 40 = 65 AP
Finisher3★ → 5★15 + 25 = 40 AP3★ → 5★35 + 50 = 85 AP
Maestro2★ → 5★10 + 20 + 35 = 65 AP3★ → 5★25 + 40 = 65 AP

How the prices work

Every attribute on every archetype sits in one of four price tiers, and within a tier the price of a point rises with the value you are raising it to. That is why, on a Disruptor, the same 15 points cost 65 AP of Stamina and 177 of Interceptions: both go 75 to 90, one on the cheapest tier and one on the most expensive. The whole price list is below; the builder charges exactly this.

The price of one point

AP per point, by the value you are raising it to

ValueCheapestCheapExpensiveMost expensive
up to 601112
61–631123
64–661234
67–691235
70–742346
75–793468
80–8435710
85–89681115
90–928111520
93–9410152025
9515202530
9620253035
9725303540
9830354045
9935404550

FC 27 in the app

Price your own Disruptor

Open any Disruptor build and move a slider: the builder re-prices it against your 962 AP as you go. Copy one to start from.

Browse FC 27 Disruptor builds →

Upgrade costs for the other archetypes

Magician · Spark · Finisher · Maestro · Disruptor · All 13 archetypes compared

Frequently asked questions

What is the cheapest attribute to upgrade on a Disruptor in FC 27?

Slide Tackle and Stamina: 65 AP each from 75 to 90, the cheapest route to 90 of any Disruptor attribute. The Disruptor's cheapest price tier is Slide Tackle, Stamina, Sprint Speed and Crossing.

What is the most expensive upgrade on a Disruptor?

Finishing: 271 AP from 50 to 90. The Disruptor's most expensive tier also holds Interceptions, Short Pass, Stand Tackle, Agility and Dribbling, and on it every point from 90 up costs 20 AP or more.

How many AP does a Disruptor get in FC 27?

962 AP at level 40, the FC 27 level cap. Skill move and weak foot stars are paid from the same budget.

Which Disruptor specialization is cheapest to unlock?

Destroyer (Sprint Speed 90, Strength 92, Slide Tackle 90): 300 AP from a new Disruptor's starting values. Disruptor+ costs 454 AP and Anchor 618.

Is the Disruptor or the Maestro cheaper for defending?

It depends on the stat. Interceptions to 90 costs a Maestro 65 AP against the Disruptor's 177, but Slide Tackle to 90 is 65 on a Disruptor and 189 on a Maestro. Stand Tackle is top-tier on both: 209 and 197.

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